Creative teams need to move assets, versions and feedback out of unstructured folders and into a production process everyone can understand.
CASE FILE / 08 · VIDEO / PRODUCTION
Video Production & Asset Management
Creative teams need to move assets, versions and feedback out of unstructured folders and into a production process everyone can understand.

PROJECT CONTEXT / DESIGN JUDGEMENT
Understand the operation before deciding how the system should appear.
We organised asset management, review collaboration, production workflow into a clear information hierarchy so each role can see state, take action and understand what comes next.
Asset library, Production flow, Delivery library remain connected so interface, workflow and back-office capability can evolve on one route.
ANONYMISED VIEW / DESIGNED FOR EXPLANATION
An illustrative redesign explains how the system works.
This visual has been recreated from project experience to explain product structure and workflow relationships. Names, roles, states and figures are not client production data.

SYSTEM MODEL / THREE CONNECTED LAYERS
Video Production & Asset Management is more than a single interface.
Asset library
Tags, permissions and version control
Production flow
Tasks, review and revision notes
Delivery library
Final work, archive and traceable records
TEAM CONTRIBUTION / DELIVERY MATERIAL
The team's contribution should leave usable artefacts for the next stage.
The scope below summarises work that NINENAV core team members contributed to or produced across the relevant project experience, with outcomes teams can use, hand over and maintain.
- 01Creative workflow design↗
- 02Editing and review interfaces↗
- 03Asset and version services↗
CAPABILITIES / RELATED WORK
Capabilities demonstrated in this case
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